Intro

Monica Winther and Kjersti Vetterstad is a transcendent performance art piece that explores themes of solitude, resilience, and the transformative power of self-discovery. Drawing inspiration from mythological archetypes and the primal connection between human beings and nature, Winther creates a visceral, immersive experience that challenges conventional narratives of isolation and independence.

The performance unfolds as a poetic journey of a lone figure traversing desolate yet ethereal landscapes—both physical and emotional. Through fluid movement, haunting soundscapes, and symbolic visual elements, She Who Walks Alone conveys the internal dialogue of a solitary traveler navigating the dualities of strength and vulnerability, freedom and constraint, alienation and belonging

About the project

The minimalist staging, textural costumes, and organic materials to seamlessly blend the performer with their surroundings. Inspired by natural landscapes, She Who Walks Alone creates a poetic dialogue between the human form and the environment, transcending the boundaries of traditional performance art. By stripping the stage of excess and focusing on the raw, tactile experience, Monica Winther invites viewers to engage with their own inner world and reflect on the universal beauty of solitude and self-discovery.

Time Period

She Who Walks Alone is conceived as a multi-seasonal performance series, with each installment reflecting the unique qualities of its environmental and temporal context. The performance spans a full calendar year, allowing the piece to evolve with the changing seasons. Premiere Season: Spring – a symbol of new beginnings and growth. Finale Season: Winter – a metaphor for introspection, stillness, and resilience

Each season brings its own interpretative layer, inviting audiences to experience solitude through the lens of nature’s cyclical transformations.

Placement

The performance is designed to be site-specific, adapting to both urban and natural landscapes. Primary Locations: Remote natural settings such as forests, beaches, or mountains, where the interplay between performer and environment creates an immersive experience. Urban spaces, such as abandoned buildings or public squares, to explore solitude within the context of modern society

Venue

The venue is designed to be site-specific, adapting to both urban and natural landscapes. Primary Locations: Remote natural settings such as forests, beaches, or mountains, where the interplay between performer and environment creates an immersive experience. Urban spaces, such as abandoned buildings or public squares, to explore solitude within the context of modern society


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